I lol'd
But yes, that's what these games were made for; sucking the money out of you. I mean, why is there even more than one Guitar Hero? They look exactly the same to me, they just got some new tunes for each one of them. You'd be much better off just downloading new songs for those money-point-thingies online.
They tweak the engine, and add more features in most releases. Most of them, you need to play everything on expert to notice. (For instance, Metallica added expert and double bass support, while fixing slider notes to be easier to use, GH5 is going to add the ability to play with 4 instruments, in any arrangement.) Smash Hits didn't really add anything, and I agree, they simply could've made it all DLC for GH5 or 4. They only released it because a game always comes out at that time and GH: Van Halen wasn't ready.
And I wonder how much money Activision stabs at reviewing websites to give every Guitar Hero such a high rating all the time, then including many forcefully unnecessary equipment... we seriously need a review system designed specifically for sequels so every single Guitar Hero, and constant sequels would get a dumb down score rating on every release, and therefore decreases moral for developers of ever developing the same thing over and over again at retail price of $50 each.
And why couldn't they simply get every "Guitar Hero" equipment, every song, every downloadable content, every upgrade, every fix ALL in one package called "Guitar Hero 1" back in 2005 without the need of sequels?
They get high ratings because they're fun. And none of the equipment is unnecessary? It's a rhythm game. You use rhythm peripherals. Deal. All the controllers from the past games are still compatible, no one is forcing you to buy new guitars every time they release a game.
Why couldn't they get every song, all DLC, and every upgrade now available for GH in GH1? Well, let's see, first of all, they couldn't get the rights to use all this music at that time. Even if they did, they'd have to include it all on disc, because the PS2 doesn't support DLC. There has been almost 700 songs released for Rock Band alone. A DVD obviously could not fit this.
FURTHERMORE, the original game only supported a guitarist and bassist/rhythm guitarist, had no practice mode, and had a broken engine.
Why wasn't Doom the greatest FPS of all time?
Why wasn't StarCraft 1 in 3D?
Why did the Nintendo 64 only have a 64 bit register?
I bought the Beatles Rock Band yesterday. It's a little easy, but overall, excellent quality. It is not a money grub in any way.
Post has been edited 1 time(s), last time on Sep 12 2009, 4:36 pm by Zycorax. Reason: Removed flaming
None.